- Completely changed the underlying database system (for authentication and persona management).
- Introduced a new relation-based way to manage accounts and users.
- Fully refactored the code to be compatible and compilable on*nix systems.
- Updated the cache store and its client library to the latest version (stat, record store).
- Restructured the way stats and records are being saved and loaded.
- Implemented the base for the server filtering system (not active yet).
- Implemented some missing packets.
- Implemented proper query pooling (for both the cache store and the databases).
- Implemented some new private API methods for the upcoming release of the public API.
- Increased performance of the connection and authentication sequences.
- Restructured several parts of the servers to be compilable in 64 bits.
- Fixed several performance related issues.
- Fixed several crashes related to connection and persona pointers.
- Fixed a bug that would make Plasma wrongfully identify personas.
- Fixed a bug where a regular user could login using the server persona.
- Fixed a bug where Theater would incorrectly identify users.
- Fixed a bug where user stats would not be updated if he closed the game before exiting the server.
- Fixed a bug where Theater would start dropping servers.
- Fixed a bug where Plasma would start discarding packets after a while.
- Fixed some problems in the persona login sequence.
- Fixed some small bugs with rank key identifiers.
- Fixed persona key generation when logging in or creating a new persona.